Japanese MP corrects statement on Nintendo and artificial intelligence

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Japan's House of Representatives member Satoshi Asano retracted a statement made on his official X account (formerly Twitter) claiming that Nintendo had put pressure on the Japanese government around the use of generative artificial intelligence.

 

In his message published on Sunday, Asano acknowledged that his post contained incorrect information. "I have discovered that my post contained erroneous information, so I would like to correct it. I apologize especially to all the people involved," said the legislator.

 

In his new statement, the politician clarified: "Nintendo is aware of the use of generative AI in video game development from the perspective of intellectual property protection. The company has not lobbied the government. Its policy is to act appropriately in the face of copyright infringements, with or without the use of artificial intelligence."

 

Nintendo's official response

 

On Saturday, October 5, Nintendo publicly responded to Asano's initial statements through its official X account. The company denied having had contact with the Japanese government regarding generative AI and reiterated its commitment to protecting its intellectual property rights.

 

Nintendo's full statement noted: "Contrary to recent discussions on the internet, Nintendo has not had any contact with the Japanese government about generative artificial intelligence. Regardless of whether it is involved or not, we will continue to take the necessary actions against any infringement of our intellectual property rights."

 

Context of the debate

 

Asano's original post, now deleted, referred to copyright protection against the use of artificial intelligence. In that message, he cited cases such as the lawsuits of The Yomiuri Shimbun against Perplexity AI, and of The New York Times and Getty Images against OpenAI and Stability AI, respectively.

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