The Reverse "Rent-a-Girlfriend" Is Real: Women in China Pay Fortunes for Fake Romance

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If you thought the premise of Kanojo, Okarishimasu (Rent-a-Girlfriend) was exaggerated, get ready to see how reality surpasses fiction. In China, a trend has been unleashed that has the internet debating whether it is cool or dystopian: young women are dropping the "ticket" to participate in boyfriend games for hire in role-playing games. Basically, they pay for a handsome guy to not only lead the game, but to act as his devoted husband for hours.


This phenomenon is an evolution of the famous "Jubensha" (scripted assassinations), which are immersive role-playing games. But here things change: in the emotional variant called "liàn pèi běn" (God knows how to pronounce it), the objective is not only to discover the murderer, but to live a soap opera romance. The game guide becomes your "destined partner", reciting lines of eternal love, protecting you from ghosts and even charging you princess style if the script calls for it. It is, literally, paying for an Otome Game in the flesh.



Details of the business of boyfriends for rent in role-playing games


We are not talking about charity. This is a well-rounded business where emotional validation has a price tag. Standard sessions range from $42 to $98, but if you want the hottest guy in the venue to serve you or a private VIP room, the bill can skyrocket to $3,500. The demand is so brutal that the best "actor boyfriends" are billing between $1,400 and $5,600 a month just for being charming.


Here are the facts that make your head fly:


  • The Service: 8-10 hour sessions where the DM acts as your ideal partner (protective ghosts, childhood friends, etc.).
  • The "Fanservice": It includes consensual light physical contact: holding hands, hugs and even kisses on the cheek.
  • The Clientele: Mainly urban women in their 20s and 30s tired of modern dating.
  • The Risk: There are already reports of gamers becoming obsessed, harassing DMs on WeChat, or spending their life savings repeating the same script to feel like someone loves them.


On the controversy: Love or Merchandise?


Sociologists say this is a "sure rehearsal of romance" in a Chinese society where real relationships are a minefield of social pressure. One veteran gamer confessed that hearing her DM tell her "luckily, I protected you" filled a void that her real life couldn't. Yet critics are already pulling out the torches, accusing the industry of preying on loneliness and creating an "economy of masculine charm" that dangerously blurs the line between fantasy and reality.


It is a thorny issue. On the one hand, it is consensual entertainment (such as Host Club or Maid Café); on the other, you are paying for an illusion of affection that disappears as soon as the clock runs out.

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