Debt for Waifus: 1 in 10 Japanese youth goes broke over porridge

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The economic crisis of Japanese youth has a new culprit: microtransactions. A report reveals that gacha gaming debts in Japan are affecting the real lives of thousands of people. According to SMBC Consumer Finance's "Financial Awareness of Twenty-somethings 2026" survey, 10.5% of respondents admitted to having serious financial problems because of in-game purchases.




The "Debt for Waifus": Alarming Figures for Gacha Gaming Debts in Japan


The study, conducted at the end of 2025, shows a worrying trend: although fewer people are spending money on games (down to 19.2%), those who stay spend much more. The monthly average rose to 5,080 yen (about $32), suggesting that "whales" (big spenders) are investing more aggressively.


The gender gap is notable: men are the most vulnerable. 25.6% of men make purchases in games compared to 12.8% of women, and they are the ones who report more regret (25.2%) after seeing their bank accounts empty.




Lack of discipline or predatory design?


The report went viral on X thanks to the @Pirat_Nation account, sparking a fierce debate. While some users blame a lack of self-control ("skill issue"), others point to the addictive designs of titles like Fate/Grand Order or Granblue Fantasy, which encourage a game-like reward cycle.


With 30.8% of young people feeling "pride" when obtaining rare items, the line between collecting and financial addiction seems increasingly blurred in Japan.img03

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