Neverness to Everness in controversy: Game accused of using art with artificial intelligence

0


The video game industry has just added a new scandal to the list, and this time the protagonist is Neverness to Everness. What promised to be one of the most attractive open-world installments of the year, crashed into a wall of criticism a few days after its release. All the charm of its urban aesthetic went to the floor when players began to notice quite strange details in the scenarios, unleashing a massive funa due to the evident use of generative artificial intelligence in its graphics.




Broken promises and deformed hands


Ahead of the official release, the developers at Hotta Studio were mouth-watering that the image generation tools would only be used as initial reference material and would never make it into the final product. However, the community does not forgive a single pixel. When exploring the big city, users found dozens of billboards and posters in the background with the classic AI mistakes: melted shapes, inconsistent art styles, and, of course, characters with completely deformed hands. As if that wasn't enough, they also discovered cinematic sequences that are suspiciously identical to director Makoto Shinkai's acclaimed film Weathering With You.




The rejection of content creators


The scandal escalated to such a serious level that public figures began to abandon ship to protect their image. The famous VTuber Ironmouse announced the immediate cancellation of a promotional broadcast it had scheduled for the title. The creator explained that the advertising agency had formally assured her that there was no trace of AI in the final resources of the game, feeling completely deceived by the visual evidence that flooded social networks. This cancellation highlighted the serious problems of transparency between the studio and the influencers they hire.



So far, the development team has remained in absolute silence, which has only managed to further infuriate a gamer community that is already tired of debating the ethics of these new technologies and their negative impact on the work of real artists. Knowing that studios are cutting costs at the expense of visual quality.

You may like these posts

No comments