Not even Genshin Impact dared to do so much: Roco Kingdom outrages in Japan for copying Pokémon

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Launching a creature collection title on the current market always involves walking on glass, but trying to compete in the field of pocket monsters without disguising the coincidences usually ends in disaster. The open-world game Roco Kingdom, developed by Morefun Studios under the label of Tencent Games, officially announced the date for its first international closed beta, set for October 27. However, its recent presentation in Japanese territory did not go as the team expected, unleashing a storm of accusations from users who brand it as a blatant clone of Pokémon.



Although the beta announcement seeks to gauge global interest, the reactions in Japanese forums after the project's presentation were relentless. Several players expressed their dissatisfaction, pointing out that the menus, capture dynamics, and even creature designs look like direct copies with no personality of their own. Several comments highlighted that, unlike installments such as Genshin Impact or the controversial Palworld, which at least brought fresh mechanics and their own concept to their respective formulas, Roco Kingdom does not even try to disguise the similarities in the capture animation, which is immediately reminiscent of Pokémon Legends: Arceus.



The controversy also revived discussions about Nintendo and The Pokémon Company's legal actions in the Tokyo courts, although so far neither company has issued statements regarding Tencent's project. To calm the waters and connect with the Japanese market, the production confirmed the participation of renowned voice actors in its main cast, with KENN as the great magician Iris, Aiba Aina as Yeshii, Yusuke Kobayashi in the role of Enzer, Akari Kito as Freya, Aoi Koga playing Clarissa, Yoko Hikasa as Shiraki, Maki Kawase as Luis and Genki Okawa as Huihoru, all under the direction of Xiao Ye.



Roco Kingdom is a free-to-play, open-world adventure RPG that places players on the continent of Carosia. Playing as a student of a magic academy, the main objective is to explore the map to find and capture creatures known as Jinies through the use of Orbs. The battles take place in turns with teams of up to six members and have a repertoire of approximately 400 different species, ruling out the use of gacha systems to obtain the monsters.


The franchise has a long-standing history that was originally born in China in 2010 as a title for web browsers, accumulating more than 350 million registered accounts over 16 years. Its leap to the three-dimensional format in open worlds came in March 2026 for computers and mobile devices in the Chinese market, crushing daily record records before confirming its global expansion on PlayStation 5, Xbox Series X/S, PC and mobile consoles.

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