GoHands takes over U-NEXT: The animation studio was acquired by the popular platform

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Competition in the entertainment market continues to push large corporations to take decisive action to secure their catalog. On Monday, it was confirmed that U-NEXT Holdings, the parent company behind Japan's largest and most successful streaming service, has made the firm decision to fully acquire animation studio GoHands, the production company behind visually distinctive works such as KHand Shakers, and Momentary Lily. The share transfer will take effect on June 1, making the Osaka-based animation house an absolute subsidiary of the tech giant.




In search of creative independence


The decision to buy a studio doesn't happen overnight, and the managers clearly explained their business intentions. This strategic move will allow them to integrate their massive distribution network directly with the animator's visual production capability. The short-term goal is to create an internal ecosystem where they can reduce operating costs, improve workflow efficiency using new digital technologies, and most importantly, start developing animated projects based on their own intellectual licenses without relying on external production committees.




A new beginning after legal conflicts


For the GoHands team, this acquisition represents invaluable stability. Founded in 2008, the studio has proven to have a very particular creative identity, although its reputation suffered a complicated blow after the cancellation of the Tokyo Babylon 2021 project due to accusations of plagiarism in the designs, which led to a long lawsuit against the King Records company for outstanding payments. Now, with the strong financial backing of a huge corporate corporation led by President Yasuhide Uno, the team of animators will be able to focus on their work again with the assurance that their next projects have a fully guaranteed distribution window.


This news reflects an increasingly common trend in the contemporary industry, where large digital platforms seek to secure their own lines of creation so as not to run out of exclusive content. Knowing that entertainment corporations are investing millions of dollars to control production

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