Defending
waifus and action-packed games has never been an easy road, but if there's
anyone in the industry who doesn't bite their tongues to defend their work,
it's Kenichiro Takaki. The renowned creative decided to look back to remember
how a certain sector of the video game industry tried to belittle his projects
for years for the simple fact of betting on fanservice and ecchi content.
Kenichiro
Takaki shared a fairly direct reflection on his social networks about the time
when he developed installments of sagas such as Senran Kagura and Ikkitousen.
The producer recalled that at that time there was a fairly closed environment
in the industry, where even several traditional developers promoted the idea
that games focused on attractive girls and eroticism did not deserve to be
considered real video games.
With a
touch of irony, the creative threw a question into the air for his followers,
questioning if those same people who criticized his projects so much are still
in force in the medium or if they continue to develop deliveries without any
setbacks. The statement resonated strongly among fans of the genre, who
remember perfectly how the creative has defended freedom of content in the face
of the current of correction that affects modern consoles.
This firm
stance in the face of restrictions was precisely the trigger that changed the
course of his professional career. In 2019, after thirteen years working within
Marvelous and leading the Honey Parade Games studio, Takaki decided to resign
to join the ranks of Cygames. At the time, he explained with complete candor
that increased censorship and limitations on erotic content on major platforms
made it increasingly difficult to create the games he was passionate about.
Currently, he is focused on directing Garnet Arena: Mages of Magicary, an
action and fantasy title.
Senran
Kagura is a famous action video game franchise born in September 2011 with its
first installment for Nintendo 3DS, having recently celebrated its fifteenth
anniversary. Created by Kenichiro Takaki, the saga became a benchmark by
combining dynamic ninja combat with a marked ecchi aesthetic, special
transformations and a system of destruction of clothing during battles. Over
the years, the brand managed to expand with sequels on multiple consoles, anime
adaptations, and various spin-off projects.