ANANTA confirms that it will not have a porridge: all characters will be free

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ANANTA, the new open-world urban RPG developed by NetEase, confirmed that it will not feature a gacha system to unlock characters. The news comes as a surprise within the current panorama of anime aesthetic games, where the gacha model has become the norm. Instead, players will be able to get all the characters for free as they progress through the story.



A success before its launch


Although it does not yet have an official release date, ANANTA already has more than 11 million pre-registrations globally. Its proposal mixes elements of Grand Theft Auto and Spider-Man, offering a dynamic exploration and combat system in an urban environment with a marked anime style. This combination has generated great expectation among players.


A model without gacha


According to Japanese media outlet Famitsu, the title will not use character gacha, which means that they will all be obtainable for free. Monetization will be focused on cosmetics, such as outfits, vehicles, and decoration for the player's house. In this way, the aim is to ensure that the gaming experience is equitable for everyone, without payment advantages.


A change in trend in the sector


NetEase's decision follows a line that has also been adopted by other developers, such as those responsible for Duet Night Abyss, who months before its launch eliminated the character gacha as an economic pillar. Both cases point to a shift in mindset in big-budget free-to-play games, prioritizing long-term fun over the pressure to spend money.

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