Sword Art Online Director: Anime May Replace Hollywood, But Warns of Risks

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The year 2025 has witnessed a changing of the guard in global entertainment. With massive box office hits like the final arc of Demon Slayer and the Chainsaw Man movie, the Japanese industry is at its best. However, Tomohiko Ito, the acclaimed director behind franchises like Sword Art Online (SAO) and Erased, has issued a serious warning in a recent interview with the Daily Shincho: trying to please the world could be the undoing of anime.


Filling the Hollywood Void


For Ito, the rise of anime is not a coincidence, but a consequence of the weakening of the West. "Considering the WGA strike a few years ago and the influence of Covid, it seems that the power of influence of Hollywood films has been weakening," the director analyzed. According to his vision, Japanese anime has managed to become a "good replacement" to fill that content gap.


The turning point, according to the creative, was not recent, but when Aniplex (Sony) acquired Crunchyroll in 2020, which triggered the explosion of global popularity we see today, consolidated with recent movements such as Toho's expansion in the United Kingdom.




The "Global Approval" trap


However, Tomohiko Ito points out that creating with the foreigner in mind is a double-edged sword. "There have been many cases where focusing too much on 'global appeal' has led to failure," he warned.


The director touched on a sensitive point: cultural difference and political correctness. "The emphasis on political correctness is strong in America, so you might think, 'Japan is the only country that still produces plays where scantily clad girls struggle,' the kind of thing that would be considered weird in America." For Ito, that creative freedom and that "difference" is, ironically, what attracts audiences looking for something different from what Hollywood offers.


The philosophy of Hideaki Anno


Ito's stance resonates with that of another legend: Hideaki Anno. The creator of Neon Genesis Evangelion recently stated that he "never did anything with the foreign audience in mind." For Anno, the priority should be to create something interesting for Japan; If the world accepts it, it is an extra gain, but never the main goal. "Production companies are quick to say 'think about the foreign market', but that's not my goal," Anno said.

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