Fate wasn't as successful as Kimetsu no Yaiba?

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A recent debate on Japanese forums revolved around the question, “ Why has Fate failed to be like Kimetsu no Yaiba , both being produced by Ufotable? ” This comparison arose because both series, while sharing the same animation studio, have experienced very different trajectories in terms of success and mass acceptance. Below are some of the comments and perspectives from users.

 


One of the most discussed points is the difference in origin between the two franchises . One user pointed out that “ Kimetsu no Yaiba comes from a Jump manga, while Fate started as an eroge game ,” suggesting that a series’ popularity is influenced by its source medium . Shonen Jump titles, such as Kimetsu no Yaiba , have a mass reach and are more easily accepted by general audiences.

Another relevant comment criticized Fate's story focus: " At the end of the day, Fate is a series made for a niche of loyal fans, while Kimetsu no Yaiba is made for a broader audience." .” This highlights the perception that Fate is aimed more at a niche audience of loyal fans, whereas Kimetsu no Yaiba has been designed to appeal to the majority, even among people without a prior interest in anime.

Fate's theme, based on historical and fictional characters, was another aspect pointed out. " Fate could never reach the level of Kimetsu no Yaiba because it uses historical figures instead of original characters ." Although Fate features a deep and complex narrative, some believe that its reliance on historical figures may limit its appeal. , especially for younger audiences who prefer more accessible stories.

Another compared the success of different installments in the Fate franchise: “ The Fate/Zero series was very popular, much more so than the UBW series produced by Studio Deen ,” and noted that not all Fate adaptations have had the same level of success.

One important point that emerged was the ability of animation studios to attract younger audiences and create accessible franchises. Comparing the Fate/Grand Order (FGO) game to the Kimetsu no Yaiba game, one user noted that financial success does not always reflect success in the general market. “ FGO has a high-spending player base, but that doesn’t mean it’s popular with the general public .”

Finally, some comments suggested that the success of a franchise can also depend on the economic power of the publisher. In this context, one user explained that: “ Kimetsu no Yaiba is backed by Shueisha, a publisher with enormous resources, which allows for greater global promotion and distribution .” This implies that, while Fate has a solid base of loyal fans, Kimetsu no Yaiba has achieved a much greater reach thanks to investment and promotion in international markets.

Source: Yaraon!

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