Capcom prohibits obscene and commercially used content in its fanworks guide

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}Capcom published the November 4th its official document titled “Capcom Fan Content Guidelines”, with the goal of establishing clear rules for derivative works created by fans. These rules apply to illustrations, manga, novels, figures, music, cosplay, videos and games inspired by the company's franchises. According to the company, the guidelines seek to promote user creativity without allowing abuse or misuse of their intellectual property.

 

The main guideline states that all fan content must clearly state that it is based on a Capcom property and avoid any confusion with the official material. In addition, the direct reproduction of company material (such as trailers or video game clips), which should instead conform to the Video Guidelines already existing.

 

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Restrictions on commercial and thematic content

 

Derivative works they may not be used for commercial purposes, except in specific cases such as fanzines or doujinshi limited circulation and low cost sale. Capcom will decide on a case-by-case basis whether the project is considered a work “hobby” or a commercial activity, although it did not define specific copy figures or prices. As for 3D figures or kits, their sale will only be allowed at events with official license from the company, like Wonder Festival.

 

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Content bans and possible sanctions

 

The guide also prohibits expressions of obscene, sexual, discriminatory or defamatory nature, as well as works that may damage the reputation of the company. Likewise, the titles they include are outside the scope intellectual properties of third parties or external collaborations. In case of non-compliance, Capcom may request the removal of the material or take legal action in situations of malicious use of your franchises.

 

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